Hot on the heals of the Hinterland Waterfront kitbash, I whipped up a couple more tiles. The first was simply a tile that let the path blend into the grass.
I also took the grass tile and blended into it some Himmelveil Streets:
It's hard to gauge what people were hoping for. I'm not sure if it's the right level of street-to-grass ratio. It's easy enough to play with. One comment on this was to have more grass showing between the stones. I think that will be easy to do if I layered on a gridless grass tile. I had used a gridded tile, which meant the *dirt* of the grass tile's grid lines lined up where I wanted grass instead. Anyway, something to play with.
Another request was to make a series of Himmelveil tiles that had grass peeking through. I got a pretty good list of the subset of desired tiles, so I'll try that too.
Lastly, I thought this tile would be particularly useful for adventure hooks:
Who wouldn't want to stumble onto a grate out among the ruins? What's under there? A sewer system? A passageway into a dungeon? Just a big old pile of gold? Who knows!